![]() ![]() ![]() Each undead bloon has 1 base pierce and gets bonus pierce equivalent to how many graveyard units were consumed.įor every 100 units in a Necromancer's graveyard, he summons undead bloons +10% faster, up to 50% faster at the max 500 graveyard units. 1 to 4 undead bloons are summoned at a time, each consuming the previously mentioned quantities of graveyard space. Each Necromancer's graveyard can only hold up to 500 units.Įvery time a Necromancer summons undead bloons, it will randomly consume 1-10 graveyard units. However, from Rounds 81+ when Super Ceramics arrive, popping a Super Ceramic layer gives between 7-13 graveyard units, inclusive, to compensate for the fewer child bloons per Super Ceramic. Each layer popped gives 1 graveyard unit for instance, popping a MOAB only gives +1 graveyard unit, but popping an entire Rainbow Bloon gives +46 graveyard units. The Necromancer receives graveyard units when bloons are popped within 70 range of the Necromancer (these do not have to be popped by the Necromancer itself). Graveyard Units See also: Undead Bloon Accumulation All Necromancer attacks deal more damage upon reaching every 200 graveyard units, for up to +2 damage.įor further information about the Necromancer's Undead Bloon system, refer to the #Graveyard Units section below. Undead Bloons are summoned +10% faster for every 100 graveyard units, up to +50%. Undead Bloons can also increase the Necromancer's own power. With Level 11+ Ezili, Undead Bloons gain +50% pierce. Undead Bloons can pop all bloon types including Lead and Purple. Undead Bloons deal 2 damage and have between 2 to 11 pierce, the pierce amount proportional to the graveyard space used up. Undead Bloons travel at the speed of Red Bloons and last for 175 units (250 with Guided Magic) along the track before expiring. A single Necromancer can stock up to 500 graveyard units, each unit lasting up to 2 rounds before automatically depleted. Upon gathering an adequate number of graveyard units, it consumes some of its graveyard units to create Undead Bloons. In order to produce Undead Bloons, it relies on accumulating graveyard units to build up its stockpile of Undead Bloons, which can be obtained by having bloons popped within 70 range. Necromancer: Unpopped Army can summon Undead Bloons (sometimes informally referred as "Zombie Bloons"), which move backwards along the track to damage the enemy bloons. The Necromancer also wields a skull-topped staff, which seems to be telekinetically controlled. The hood now is adorned with a skull that has glowing green eyes, and the Necromancer's skin has also become entirely green (although most of its face is hidden by mummy bandages). Unlike the appearance of the Shimmer predecessor, the Necromancer's cloak is almost entirely black, with purple trims on the sleeves and the hood. This upgrade costs $2,380 on Easy, $2,800 on Medium, $3,025 on Hard, and $3,360 on Impoppable. Undead bloons can be controlled by manual location targeting for spawn point, and can be un-targeted by simply cancelling the manual targeting selection menu. Additionally, all the Wizard's attacks (including crosspaths Fireball and Wall of Fire) deal +1 damage per 200 graveyard units in the personal graveyard. Undead bloons spawn +10% faster for every 100 graveyard units, up to +50% faster with a graveyard of 500. The undead bloons are stored in a personal graveyard, local to each Necromancer, and a given Necromancer can store up to 500 accumulated bloons popped for up to 2 rounds. Adding Guided Magic improves lifespan of all summoned undead bloons by +42%, from 175 units to 250. Level 11+ Ezili increases the pierce of undead bloons by +50%, which is applied before other buffs to pierce. Each undead bloon deals 2 damage per hit and has a random amount of pierce between 2 and 11, lasting for up to 10 seconds. It causes all bloons popped near the Wizard to become undead bloons that travel towards the entrance and deal damage to bloons they touch (including Purple and Lead Bloons). Necromancer: Unpopped Army (also known as Necromancer or Necro) is the fourth upgrade of Path 3 for the Wizard Monkey in Bloons TD 6. Reanimate recently popped enemies as servants to destroy the Bloons. ![]()
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